Super Mario Rpg Armageddon Download10/14/2021
85) have seen a significant Mg. 40) and Geno Flash/Geno Flare (Mg. Fixed the Lamb’s Lure not working properly and not allowing you to obtain a certain later item. They will NEVER pop up now.All enemies, bosses, characters, weapons equipment, jump counters (Yes, the one that’s attached to Jump), timing, items, specials, and level ups are now completely balanced. Geno Whirl now costs 8 FP and Terrorize now does damage again. Power decreases but are ALSO the only other specials blessed with the Jump Counter bump still.
![]() ![]() Slight dialogue change, talk to the guy behind the house to the left of the castle in Mushroom Kingdom at the beginning! Triplets’ Shop sells more useful selection of items and also sells a very much improved “Mushroom”. “Bob” the Shy Ranger now has a more appropriate name. All messages have been proofread and edited. Nearly Complete overhaul of the hack. ALL FUTURE RELEASES WILL BE FOR THE SAKE OF BUG FIXING!V4.0 - FINAL Release. Culex will still kill you at any Level if you’re not careful. A few bosses have been tweaked and/or improved to be more balanced and/or difficult. Most other equipment has been tweaked to maintain that balance. New equipment and items have been made, while some items have been changed to be made more useful. Some enemies and bosses have seen improvements to their scripts to make sure that the game is fair but giving off a challenging vibe. All enemies and bosses are balanced as best as possible. Mallow given Thunderbolt as his first special again. The pricing of Sleepy Bomb is fixed. The bug with the Specials menu where characters would learn a special at Level 51 has been fixed. Bosses have all been tested to ensure that no bugs or oddities exist any more. Characters and characters’ stats have been tweaked to bring a greater balance between the party members. Two of the three Musty Fears’ flags have been moved.V3.0 - Pending FINAL release. Save point before Kamek/Magikoopa has been moved into the room with Croco’s 2nd shop to prevent problems of possibly “getting stuck” due to Kamek/Magikoopa’s increased difficulty. Some enemy spells have been made weaker for balancing issues. Battle Scripts have been looked over and improved if needed. Bugs with Defender, Exor that were found were also fixed. Fixed a few goofy battle formations. Prices at the Frog Disciple’s Shop has been lowered. Timing for Geno Whirl has been lowered from 8 frames to 5 now. Peach’s Mute Special now will never miss. Peach’s Sleepy Time special now does damage (Mg. Bowser’s Terrorize special no longer does damage. Increased EXP gain for Machine Made enemies and some of the enemies in Forest Maze (for easier leveling up).V2.0 - Fixed most of the bugs and glitches of all the bosses, enemies, and battle formations with testing involved. Fixed Falcon Helm and Red Cap not protecting characters from certains status effects. Fixed a mistake with Yoshi Candy. Common ground dmg button pcbAlso, Geno Boost & Ultra Jump has been balanced even more, but frame for timing is increased for Geno Boost slightly. Only few minor bugs remains, but the hack is officially complete!V1.30 & V1.31 - Fixed a few problems with Culex (NOT MAJOR), and a horrible Level-up bug (Broken Peach, and broken stats). Geno Boost only boosts Attack and Magic Defense now, but still has 2 frames for Defense. Version 1.20 has V1.1a’s characters specials table while Version 1.21 has the new specials table. Stats and prices of certain pieces of equipment and items improved. Mallow and Geno have been buffed and a few of their specials improved. Also, Smithy, Jinx and Culex have been severely revamped and star grinding is less broken. Solves problems with some enemies/bosses with multiple attacks (i.e. Timing for Weapons, defense and spells changedChanges made from Remix (an older version): All bosses and enemies’ battle scripts changed Also, the last boss got an increase in attack power for good reason. In V1.1, Yoshi-Ade is so broken that it freezes the game. Mushroom Way, a Goomba encounter might give you two Goombas and a Koopa Troopa). Change enemy encounters around a bit (i.e. Balance out stats between characters and increase HP stat boosts Mallow with Shocker at the beginning instead of Thunderbolt as his first spell (Some enemies changed a bit to compensate for this). Fixed problem with “Ready, Get Set, Go!” message on Booster Hill. ALL Weapons have small changes to timing (Mainly just for the strongest level of the attack). Changed stats for a few pieces of equipment (Masher, Lazy Shell). Changed Geno Whirl’s stats (It will always hit now, sometimes will hit 9999 on its own, but timing for guaranteed 9999 is VERY hard like Geno Boost’s). The max level is 50 in this game. Fixed the bug where it says that your character will gain a new special at Level 51. Super Mario Rpg Armageddon Archive Was UpdatedThe non-headered patch and readme are unchanged. EXP Booster costs twice the amount of Coin Trick now.Addendum: The archive was updated to fix the headered patch included, greatly reducing filesize of the archive. Lessened overall EXP gain to compensate for Lucky Jewel, Lucky! Bonus, and the special Hammer. Balanced FP cost and all-targeting attacks Improved enemy evasion for most enemies.
0 Comments
Leave a Reply.AuthorAnna ArchivesCategories |